About Me

I'm an animator and an educator. I've worked at various vfx and animation studios on both the east and west coasts of the United States. I teach animation at the School of Visual Arts and I try to contribute to the community with the thoughts and techniques I've gatherd over the years.

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Wednesday
Nov242010

Suspension and Ground Tracking Test [Vehicle Toolkit]

I worked out a way to do truer suspension and ground tracking inside of Maya. Now I just have to implement it into my vehicle toolkit rigging system. 

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